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RPGamesEngine Alpha 2.0 in Development!

RPGamesEngine Alpha 2.0 is an upcoming update with the goal of making the first playable demos available to for members of the Beta Tester Program. This version has been in active development since April of 2018, and is aimed to be released sometime in August 2018. This update involves a complete rewrite of the engine in C#, compared to Alpha 1.7 being made in VB. As a result, the update took MUCH longer than any previous version, and most future versions. When 2.0 is released, an update video will be uploaded to the ThirtyVirus YouTube Channel.

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Did you think BlockShot was just about competitive online multiplayer? Hah! Nope, there will be a wave based zombies mode as well 🙂

Just uploaded a quick little video to showcase the Sound Engine I just implemented into the RPGamesEngine. Buttery smooth transitions with full volume control, including having the ability to continue a track later.

The urge to make Gen 4 2.0 is strong xD

To help increase performance, I made it so the #RPGamesEngine only draws what the player can see! To demonstrate this, I also added a debug "zoom out" feature.

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